3D Animation Reel

All sequences were animated using Maya software.

Reel Breakdown

00:00 – Personal project “Ninja” – Character and special effects animation using the “Franklin” rig.

00:08 – 11secondclub “Wiz Palace” – Character animation using the “Mery” rig with a clip from the television show Parks and Rec.

00:20 – Personal Project “Junco Dance” – Character animation using the “Franklin” rig.

00:29 – 11secondclub “Break Through Barriers” – Character animation using the “Mery” rig with a clip from the television show Parks and Rec.

00:35 – Personal Project “Ninja Attack” – Character animation using the “Franklin” rig.

00:43 – Malcom Walk – Character animation using the “Malcom” rig. I used the mental ray feature to cast shadows.

00:49 – Personal Project “Barbarian Game Sequences” – Character animation using the “Conan” rig.  Meant to provide various in-game animations.

Passionate artist and animator with a BFA from California Institute of the Arts, I began my career freelancing in the Los Angeles area doing virtual reality and asset creation for games. I consider myself a CG generalist and now do visualization for film and TV in the Atlanta area.

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