Mr Claws Rig and 3D Art

1–2 minutes

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Presenting my new rig, Mr. Claws. I’ve always thought dragons are cool and my goal this time was to create a rig that had digitigrade legs and a procedural expression for animating the tail. I modeled this in ZBrush to save time on the modeling side of things but I found doing retopology in zbrush and through other software to be less than perfect so I think in the future I’ll create a low poly model in Maya then import it into ZBrush for creating the normal/deformation maps. I also started learning how to make better renders and I am absolutely loving the results!

RaptorRig6.0001

I’ll definitely be making many more CG renders and sharing them. I was even thinking I would sometimes forego rigging to create still CG art because now I can these really beautiful renders!

Please enjoy this short demo of the new Mr Claws rig!

Presenting my new rig, Mr. Claws. I’ve always thought dragons are cool and my goal this time was to create a rig that had digitigrade legs and a procedural expression for animating the tail. I modeled this in ZBrush to save time on the modeling side of things but I found doing retopology in zbrush…

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Passionate artist and animator with a BFA from California Institute of the Arts, I began my career freelancing in the Los Angeles area doing virtual reality and asset creation for games. I consider myself a CG generalist and now do visualization for film and TV in the Atlanta area.

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